http://thecarpandtheseagull.thecreatorsproject.com
Why do you think the artist has created work that relies on the viewer in order to move the narrative forward? In what way is this same inclination reflected in his video installation, "Looking At a Horse"? http://www.peelyoureyes.com/laah
13 comments:
I found the Carp and the Seagull to be very visually unique. Although the geometric aspect at times made the images a bit challenging to figure out, I think the sharpness from this aspect contributed to the overall intense tone of the work. The music choice, change of color, and pace of reactions to clicks also helped emphasize this from my perspective. Clicking to progress through the narrative added a sense of suspense in this case because of the existing tone and video game like aspect of attempting to figure out the next action. Additionally, the reaction of the film to clicks was unpredictable, especially initially. Looking At a Horse resulted in a similar effect because eventually the next change was anticipated since it was unknown. Interaction was still a part of the work but in a different way since Looking At a Horse is supposedly based on number of observers and Carp and the Seagull was influenced by one user. Still, Looking At a Horse conveyed a unique geometric and varying design. Rhetorically, The Carp and the Seagull has a more defined meaning by analyzing in a way the effect of sharing resources.
I thought the carp and the seagull was very unique but also very strange. I think the creator wanted the site to rely on the user to interact to move the narrative forward because it make the user feel like apart of the story. I think this story had a lot of deeper meaning. Like respecting the relationship between man and nature. I also think the idea of karma is involved in this story. The fisherman gets sent to the netherworld for torture when he kills the seagull. I think both looking at a horse and the carp and the seagull deal with the same concept artistically but the carp was definitely more involved and elaborate. The looking at a horse video emphasized how art, especially this peice, looks different at different angles so each viewer sees something different. Overall, I liked both sites, they were very unique and detailed.
The C&S is unique, for sure. I believe the artist was telling a story which had a moral to it. I think the viewer interaction helps get those kinds of points across. Looking at a horse is also neat. I thick the artist is trying to convey the varying points of view people can have while viewing art. different aspects are seen by the viewer and it ellicits different feelings. I guess thats why the horse was faceted.
I really enjoyed the carp and the seagull. The aesthetics were incredible and exactly what I like in most contemporary art. The interactive part was also a plus because I really felt like I was a part of the piece. Both this and the horse video had a "skeleton" like quality to it which really showed me more of a base structure to any design in general. I was more impressed by the actual look of both pieces rather than the "deeper meaning" in either one. But that is related to the fact that I am more into commercial art and aesthetics rather than purpose.
The Carp and the Seagull is easily one of the most interesting websites I have ever viewed. The interface looks extremely simple and the mechanics are easy to maneuver. Like many other things, especially electronic music, the more simple it looks the more difficult it probably was to make. The narrative in The Carp and the Seagull was much more interesting and engaging than Looking at a Horse in my opinion. Looking at a Horse was much more straightforward and less interactive, allowing it to be more passively viewed. They both have their merits, but The Carp and the Seagull is much more interesting to me.
The Carpe and the Seagull was very unique! It almost gave me the feeling that I was playing a video game, in that I had to click and control the different individuals for the story to progress. My favorite part of the site was how you could change the view of the screen, and uncover a different world, or view of the narrative. For example, in chapter two when the man is sitting in the boat looking up at the seagull, if the view shifted the preview of the screen the seagull turned into a phantom like demon. I think the most visually appealing part of the story is when the man is flying with the seagull. When the viewer clicks on the man flying, he begins to spin, and spew out a vortex of colors. It also made me very dizzy! Upon viewing Looking at a Horse, I thought that it was very interesting how where the viewer stood and when he saw the horse determined how the horse appeared. I think that making the narrative rely on the viewer makes the piece more interesting in that it forces the viewer to spend more time with the piece.
I really liked The Carp and the Seagull and the way it pushes the limits of interactive art. Its unusual format is both visually and conceptually engaging. Even though the piece leads the viewer along a specific storyline, the amount of potential interaction that is available allows the audience to feel like the story is their own. The relationship between the narrative, the visual simplicity, and the interactive qualities allow for a unique and striking experience. Looking At a Horse is interactive in the sense that the experience depends on the audience. The piece will change visually depending on the people that are in the room, making a unique creation each time it is viewed. As in The Carp and the Seagull, the artist wants to convey a specific subject and image, but the method in which it is expressed is dependent upon the viewer. Overall, I think the approach that this artist makes in making his pieces engaging is very effective in relaying his narratives, ideas, and meanings.
http://thecreatorsproject.vice.com/blog/the-more-the-merrier-looking-at-a-horse-gets-more-detailed-as-its-audience-grows
This is an interesting page that gives more information on "Looking at a Horse" as well as a good interview with the creator of "The Carp and the Seagull."
I really liked "The Carp and the Seagull." It has a dark but honest undertone that really makes the piece interesting. The way the artist created two realms in one scene is also very interesting, touching of the duality of reality. In the interview, he talked about the Asian cultures influence on his story, and it definitely shows through with the demon and angel. The story definitely is an old folk tale. The creation of the project is also stunning. Incorporating two types of coding so that there are complex images over the geometric. The interactiveness of the story also gives it an entirely new level that I love.
I like the idea behind the "Looking at a Horse" but I feel like I missed so much by not actually seeing the installation. The graphics were really nice though, they were really clear and the idea of having people effect the way the "amount" you see.
I think that both projects definitely need to have the audience interact to make the works really come to life. "Looking at a Horse" requires audience interaction to be interesting. "The Carp and the Seagull" would work without any serious audience interaction (just moving through the chapters) and would still be an interesting story. However, if you don't really interact with the screen, you miss half of the story. Overall, I like both projects, particularly "The Carp and the Seagull."
I thought that the carp and the seagull was very complex and unique in itself. The way the animation worked with the viewer and how clicking the characters to show more of the story added an element that engaged the viewer. I took this website like there was two stories going on at once. I interpreted that the deeper meaning and lessons that this artwork depicted was the story of human's struggle with greed. We struggle with the concept of what is too much! The fisher had a hard time accepting the lessons of humility. This was very involved! There seems to be a direct parallel with this and the website "My Boyfriend Comes home from War." It had the same amount of interaction and had some similar amounts of confusion. The looking at a horse video was very well explained and very impressive! I like how there were different angles to this image, which gives the viewers different reactions.
The carp and the seagull was definitely nothing I had seen before on the web. The complexity of it all blew my mind and the way that you could see a blueprint-like outline of every feature made me appreciate it even more. The interactive part of the game did, however, lose me because I was unsure of the game's purpose. I found myself just clicking uncontrollably at objects that would react to my click. Although it was a very engaging piece of work, it was hard to find the meaning behind it all. The idea that the art does not move forward without the interaction with a viewer is a huge concept that is emphasized by the "Looking at a Horse." This piece shows a dynamic appeal of different variations of the horse as it is running, but focuses on the important of an audience to a piece of art. Both websites are only there and reach out to an audience based on the interactions they have with their audiences. The "Looking at a Horse" sums up the concept of the carp and seagull piece through the phrases in its video that say without the view of an audience the art is not art and, therefore, does not have value. "Simply, the more people viewing the piece, the more beautiful it is."
I was amazed by the carp and the seagull. You can tell the artist wanted to evoke a very dark and ominous emotion with this piece. What made it more intriguing was its interactive quality. So much of art relies on the viewer standing in front of the artwork attempting to grasp what the artist is trying to portray. The carp and the seagull tells a sad story of man and his relationship with nature. What was most enjoyable was how much the story came to life depending on how much the user wanted to interact with the story. Similarly “Looking at a Horse” depends on the audience. Since it reacts to its surrounding, the amount of the people in the room would alter the animation. Each viewer has a unique viewing experience.
"The Carp and the Seagull" was powerfully ominous. The idea of a dual-reality, this world and the netherworld, was successfully and creepily portrayed with abstract shapes and dynamic sounds. The audio added a great deal to the overall impact of the piece. Without it, the piece would have not been so ominous and dark. The artist wanted to illustrate this man's flawed interaction with nature. The electronic medium of the piece adds to the irony- he is experiencing a completely digitalized nature. The author does not attempt to detract from this digital landscape. This is to help the viewer grasp the meaning of the disconnect. The main character claims that fishing is his profession, his expertise, but he does not respect nature from which his profession derives. He sees the seagull as a threat, an insult to his profession, he is selfish and wishes to rid himself of the bird. This reminds me greatly of the Tale of the Ancient Mariner, with the albatross killed in careless sport. The bird is a guide of nature, good fortune, and takes him on a rather spiritual journey. But the character rejects this idea and gives in to his greed, cursing himself to be locked in the netherworld never to fish again. In the same way, people have rejected and abused nature to the point where we could be dooming ourselves. The interaction of the story helps portray the viewers part in this destruction. The author wants us to relate the character's struggle against nature to our own struggle and the destruction we cause. This interaction invites self reflection. As for "Looking at a Horse", it also depends on the audience. This piece also had very dark audio accompanying it, which makes the piece seem much more foreboding than the beautiful horse that ends the series. This piece is about the viewer. It is about who is watching, where they are watching, how many people there are and why they are there to begin with. The art is progressive, and goes through many less attractive states with scary music to end on a beautiful, celestial horse. A much happier ending than "The Carp and The Seagull". Both works are focused on the viewer. Art is what you make it, and the author wants us to think critically about the journey and outcome in both works.
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